

Spheres of Tech Experience
Six spheres to articulate the different levels at which technolgies can influence our wellbeing.
Spheres of Technology Experience - Framework
The spheres framework articulate six different levels at which technologies can influence our wellbeing. When we talk about supporting wellbeing determinants and psychological needs it’s important to understand there are different spheres of experience in which these can be influenced. For example, a technology might be autonomy-supportive from the software interaction perspective but not in relation to the real-world activity it’s intended to support. This reference sheet can help keep team members on the same page in conversations to do with wellbeing support.
For details, see: The Six Spheres of Tech Experience at Medium.
The diagram of the spheres can be found in the following paper:
Responsible AI-Two Frameworks for Ethical Design Practice
Peters, D., Vold, K., Robinson, D., Calvo, R. A., & Member, S. (2020). Responsible AI-Two Frameworks for Ethical Design Practice. IEEE TRANSACTIONS ON TECHNOLOGY AND SOCIETY, 1(1). https://doi.org/10.1109/TTS.2020.2974991
The spheres concept was originally and fully described here:
Peters, D., Calvo, R. A., & Ryan, R. M. (2018). Designing for motivation, engagement and wellbeing in digital experience. Frontiers in Psychology, 9(MAY). https://doi.org/10.3389/fpsyg.2018.00797